ITEM	FOCUS	GEM	ESSENCE	EQUIPMENT	WEAPON	Arrowhds	Bones	Chain	Scales	Shrapnel	Stone
S1	Air	Dominion	Ethereal	Electrical Lore (+6%) 	Improved Magnetism VI	2	2	2	2	2	2
S2	Air	Dominion	Material	Minor Lightning Guard (50% chance to do 1d4 on being hit)	Shock, +1d6 Electricity	2	2	1	2	3	2
S3	Air	Escalation	Ethereal	Wizardry VI, +1 Cha Skills 	+6 Charisma 	2	1	2	2	2	3
S4	Air	Escalation	Material	+10 hp, +1 Dex Skills	+6 Dexterity 	2	1	1	2	3	3
S5	Air	Opposition	Ethereal	+5 Reflex Save (Resistance) 	+1 AC (Insight)   	2	2	2	2	1	3
S6	Air	Opposition	Material	Greater Electrical Resistance	10% Electricity Absorption	2	2	1	2	2	3
S7	Earth	Dominion	Ethereal	Acid Lore (+6%) 	Improved Corrosion VI	2	2	3	2	2	1
S8	Earth	Dominion	Material	Minor Acid Guard (50% chance to do 1d4 on being hit)	Acid, +1d6 Acid	2	2	2	2	3	1
S9	Earth	Escalation	Ethereal	Wizardry VI, +1 Wis Skills 	+6 Wisdom 	2	1	3	2	2	2
S10	Earth	Escalation	Material	+10 hp, +1 Con Skills 	+6 Constitution 	2	1	2	2	3	2
S11	Earth	Opposition	Ethereal	+5 Fort Save (Resistance) 	+1 AC (Insight) 	2	2	3	2	1	2
S12	Earth	Opposition	Material	Greater Acid Resistance	10% Acid Absorption	2	2	2	2	2	2
S13	Fire	Dominion	Ethereal	Fire Lore (+6%) 	Improved Combustion VI	2	2	2	3	2	1
S14	Fire	Dominion	Material	Minor Fire Guard (50% chance to do 1d4 on being hit)	Flaming, +1d6 Fire	2	2	1	3	3	1
S15	Fire	Escalation	Ethereal	Wizardry VI, +1 Int Skills 	+6 Intelligence 	2	1	2	3	2	2
S16	Fire	Escalation	Material	+10 hp, +1 Dex Skills	+6 Dexterity	2	1	1	3	3	2
S17	Fire	Opposition	Ethereal	+5 Reflex Save (Resistance)	+1 AC (Insight)  	2	2	2	3	1	2
S18	Fire	Opposition	Material	Greater Fire Resistance	10% Fire Absorption	2	2	1	3	2	2
S19	Water	Dominion	Ethereal	Frost Lore (+6%) 	Improved Glaciation VI	2	2	3	3	1	1
S20	Water	Dominion	Material	Minor Ice Guard (50% chance to do 1d4 on being hit)	Frost, +1d6 Cold	2	2	2	3	2	1
S21	Water	Escalation	Ethereal	Wizardry VI, +1 Wis Skills	+6 Wisdom	2	1	3	3	1	2
S22	Water	Escalation	Material	+10 hp, +1 Str Skills 	+6 Strength 	2	1	2	3	2	2
S23	Water	Opposition	Ethereal	+5 Will Save (Resistance) 	+1 AC (Insight)     	2	2	3	3	0	2
S24	Water	Opposition	Material	Greater Cold Resistance	10% Cold Absorption	2	2	2	3	1	2
S25	Negative	Dominion	Ethereal	Void Lore (+6%)	Improved Nullification VI	2	1	3	2	2	2
S26	Negative	Dominion	Material	Minor Evil Guard (50% to do 1d4 on being hit)	Unholy, +2d6 vs. Good	2	1	2	2	3	2
S27	Negative	Escalation	Ethereal	Wizardry VI, +1 Int Skills	+6 Intelligence	2	0	3	2	2	3
S28	Negative	Escalation	Material	+10 hp, +1 Str Skills	+6 Strength	2	0	2	2	3	3
S29	Negative	Opposition	Ethereal	+5 Fort Save (Resistance)	+1 AC (Insight)	2	1	3	2	1	3
S30	Negative	Opposition	Material	Blindness Immunity, Disease Immunity	15% Negative Energy Absorption	2	1	2	2	2	3
S31	Positive	Dominion	Ethereal	Healing Lore (+6%)	Improved Devotion VI	2	2	2	3	1	2
S32	Positive	Dominion	Material	Minor Good Guard (50% to do 1d4 on being hit)	Holy, +2d6 vs. Evil	2	2	1	3	2	2
S33	Positive	Escalation	Ethereal	Wizardry VI, +1 Cha Skills	+6 Charisma	2	1	2	3	1	3
S34	Positive	Escalation	Material	+10 hp, +1 Con Skills	+6 Constitution	2	1	1	3	2	3
S35	Positive	Opposition	Ethereal	+5 Will Save (Resistance)	+1 AC (Insight)    	2	2	2	3	0	3
S36	Positive	Opposition	Material	Lesser Regeneration (1 hp/min)	10% Healing Amplification	2	2	1	3	1	3
